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RPG features in character development

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RPG features in character development

Post by Jake_Karl on Thu May 15, 2014 3:40 am

Rockstar has emphasized the personalization of the main protagonist by adding many role-playing game elements. Clothing, accessories, haircuts, jewelry, and tattoos are now available for purchase by the player, and have more of an effect on non-player characters' reactions than the clothing in Vice City. CJ's level of respect among his fellow recruits and street friends varies according to his appearance and actions, as do his relationships with his girlfriends. Players must also ensure CJ eats to stay healthy and also exercises properly. The balance of food and physical activity has an effect on his appearance and physical attributes.[8]

San Andreas tracks acquired skills in areas such as driving, firearms handling, stamina, and lung capacity, which improve through use in the game.[8] CJ may also learn three different styles of hand-to-hand combat (boxing, jujutsu and wrestling) at the gyms in each of the game's three cities. CJ can also speak with a number of pedestrians in the game, responding either negatively or positively. According to Rockstar, there are about 4,200 lines of spoken dialogue
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Jake_Karl

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